![]() ![]() In general, you can stick to a lowest-common-denominator of APIs that are available on the ranges of OS X releases. One way is to build using the 10.4u SDK and with the deployment target set for 10.4 that means using Xcode 3 or earlier and it will likely be easier if you have an older system, 10.5 or 10.4, to build on. There are plenty of applications that run on 10.4 through 10.7. I am willing to learn an new language/framework if you have any ideas. Is it as cross-platform as they say it is? Am I going to have a lot of problems getting it to run in specific versions of MacOS?Īny help would be greatly appreciated. I have a decent amount of experience with python and was thinking about doing it in PyQt4, but I'm not sure about what problems I am going to run into with packaging the application and getting it to work in the newer versions of MacOS.įinally, I've been thinking about learning Java and developing the application using the Swing libraries, but I've never done and I'm not sure if learning this is worth it in the long run, nor do I know about the possible problems I would run into during deployment. Does anyone have any experience with this that could offer some insight? Then run the newer version of Xcode on a different machine for the newer SDKs. If I decide to go with straight Cocoa, I will have to run an older version of Xcode to compile for 10.4 ppc. I need to develop a GUI based application for Mac OS 10.4 and newer (including PowerPC) and I am having a hard time decides on what language/framework to go with. ![]()
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